EsperCorp ARENA: An Introduction


Greetings, Agents of EsperCorp. By now you will have heard of the EsperCorp ‘Arena’ Program that has been implemented in Geomon version 1.0.2. This heralds a new exciting era in spectrology, so I have seen fit to explain the program here.

There have been rather tumultuous events within the Thymos in recent months. I have been dissatisfied, to say the least, with the performance of Agents acting on our behalf. Granted, we defeated the fury of Quetzalcoatl, and survived the unexpected assault of Kaldrak with minimal structural damage, but there is no guarantee that we will be so lucky next time. The Spirit World is becoming openly hostile to our interference, and we must prepare ourselves. We need a force capable of defending EsperCorp, and the world, if necessary.

Quetzal_Quetzalcoatl1-512Kaldrak512

The Arena is a training ground for the Agents of Geomon to distinguish themselves in battle. All who dedicate themselves to regular practice will be rewarded for their vigilance. The most powerful among you will be honored and earn reward as well.

How it Works

image (1)Agents compete by accumulating ‘Arena Points’ over a 2-week period. Prizes are awarded as Agents build up their point scores. At the end of the competition, the 25 Agents with the most Arena Points will be awarded with highly valuable prizes.

The Arena can be reached from the ‘Ops’ Menu. From there you begin an Arena Battle, view rankings, prizes and other pertinent information.

photoDuels 

  • Each Arena Battle randomly matches you with another Agent of the same rank seeking to duel.

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  • Duels are 5 v. 5 Geomon. You must have 5 Geomon in your Duel Party to compete.

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  • If another Agent cannot be located to duel you, you will be assigned a Battle Drone equipped with 5 Geomon chosen randomly from EsperCorp’s population.
  • Points are assigned after the battle’s completion.
    • If you win your Battle, you are awarded 10 Points.
    • If you lose your Battle, you are awarded 7 Points.
    • If you disconnect from your Battle you will be awarded no points.

Battle Charged

Duels are limited by the amount of Charges you have. By default, you can fight 3 Duels before you need to recharge.

  • A Battle is charged once every 3 hours, with a maximum of 3 charges.
  • You can purchase recharges for tokens once your duels are depleted.
  • You can upgrade your charger to have a higher maximum for tokens.

Rewards

Prizes are awarded based on the total number of points you earn, and to the top duelers at the end of the two-week tournament period. These prizes can and will be subject to change from tournament to tournament. Here is a list of the rewards we are offering now:

prizesGeosaur512

Those of you interested in the various fauna of the Thymos will no doubt be enthralled by Geosaur, which is being offered to Agents who accumulate more than 300 Arena Points in the allotted time. This unique saurian Geomon was discovered by EsperCorp some time ago, but its existence has been kept a secret until now.

The more battle-oriented among you will be interested in the prizes awarded to the top 25 Agents at the end of the Tournament. For those elite few we offer the following prizes:

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Infernatron512

Infernatron is a mechanical robot with both missile and flamethrower attachments, along with a host of other unique abilities. It is constructed of diamond and ruby crystals, and runs on purified Fire Energy.

Scott McDouglas, our Chief Engineer had been using this Mechanical Geomon for construction purposes in order to expand the size and strength of EsperCorp’s Thymospheric Structures. I immediately saw in it the potential for something more. I do not doubt that you will agree.

This concludes my summation of the EsperCorp Arena. Go forth, Agents, and apply the skills we have given you. I have no doubt that this new forum will drive us to greater and stronger heights within the world of Thought.

-Dr. James Alister

Ambix, the Spirit Salamander

As you well know, the latest spirit to be discovered is Ambix, a Fire and Water Geomon that somehow combines these two opposing elements into the form of a salamander!

Many of you must be thinking, ‘How can there be another fire salamander? We’ve already got Mandra!” Well, it would seem that for some reason fire lizards are quite popular ideas in today’s culture, spawing enough instances that this particular meme has started to mutate into different species.

Ambix was first speculated to exist by Agent xxxBlackxxx in the Espercorp Spirit Speculation Spectacular. We originally thought ‘Siren’, as it was named, was simply a different breed of Mandra, but further investigation proved them to be a fully unique species. Here are some of the initial scans Espercorp made while researching Ambix:

Mr. McDouglas is attributing this latest discovery to an upgrade in our scanners in the latest version of the Geomon Software. In his words our scanners  ”weren’t slick enough to pick up these slippery little sprites.”  I have had only a day to observe Ambix since its discovery in the wild, but I am so excited about it that I simply had to publish my findings.

Appearance and Behavior

Ambix resemble a specific type of Salamander, notably those that have not yet undergone metamorphosis and still have gills outside of their body. One particular species, the Axolotl Salamander, never outgrows this stage and spends its entire life in the water.

No water-bound life for Ambix it seems– they move as freely through the air as they do the water. There are some limitations to their powers of levitation, because they tend to appear at low altitudes. And yes, they can go in the water. Their flames disappear beneath a gelatinous membrane when they dive, and their bodies emit a sparkling glow from the furnace burning within.

Ambix come fairly small, the smallest being about the size of my pinky finger. At this time most of the Ambix discovered are relatively young and low-level, but even high-level specimens we’ve scanned do not exceed more than two feet. That’s not to say larger ones don’t exist. More likely they are clever at hiding and we haven’t found them yet. But so far research would indicate Ambix have either a minimal diet or a very efficient metabolism.

Location

Ambix appear mostly in warm weather in places with low to high amounts of water, but so far rare specimens have been cropping up occasionally all over the world– in cold areas as well as deserts!

This kind of uniform population dispersion tends to correspond with Geomon that are closely related to human beings. After all, the places we scan are almost all places where people are, too. Winglet, for example, can be found anywhere on earth, because they feed almost exclusively on people’s wishes. I suspected that Ambix might also share a similar ecological relationship with humans.

A rough indication of where Ambix have been scanned so far, and where we expect them to be based on that data.

Compostion

The first thing we did with the scans you Agents have been collecting was get better composition statistics. Dr. Nielson and Dr. Alister, as always, helped me to compile the scans and develop a picture of the average Ambix.

It turns out that the primary sources of Fire in an Ambix are these emotions: Passion, Excitement, and Ambition.The primary sources of Water consist of Confidence, Serenity, and Persistence. Determination, which usually forms with high concentrations of both Fire and Water was also found.

There are of course trace instances of many other emotions, and other emotions could be derived from the above list. But the ‘gist’ of the Geomon, as I like to say, is plain as day. Ambix is a Spirit of Inspiration.

Hypothesis

My more reserved colleagues would say it’s too early to make such a claim, but I have a hunch. I speculate that Ambix will form whenever a particularly strong idea erupts from a person’s mind. We’ve often scanned our brain while we’ve been engaged in different aspects of our work here at EsperCorp, and the effects of a breakthrough idea are not unlike an explosion, or a lightning strike. All of a sudden a series of intense chemical reactions shake the Thymos. Ideas crystallize and shatter into beautiful, radiant forms, and with it come a cascade of emotions and thoughts that burst into flame or melt or dissipate all around.

Based on our records, a good, strong idea would generate enough energy to create up to a dozen Ambix at once.

It’s easy to forget, not being able to see visually their effects, how powerful our thoughts can be. How much Spirit Matter we can create with just one powerful, resonating idea. Thoughts are the primary forces that move and change the Thymos, and we are the dominant thinking beings on this planet.

Conclusion

What do Ambix do, once they’ve been sprung into the world? Do they go out and seek other elementals like themselves? Do they search for another head to nestle in, to grow slowly into another burst of inspiration? Mere speculation, of course. More research into the life cycle of Ambix will have to be done before we can say what their behavioral tendencies and reproduction methods are.

I hope this was inpirational to some of you! Please share your own research about Ambix in the comments below!

-Dr. Rhine

Geomon Update 0.8 – It’s a big one!

Hey Agents! A big new update is out now! Dr. Rhine said we needed a post to explain all the changes, and Scotty says he’s too busy. So duty falls to me, Russell T. Nickel, Geomon Intern Extraordinaire!!! Read on:

New Energy Calculation

EP was always a little unwieldy, and difficult to calculate. No more! After further research it has been discovered that  Espers have 1-8 EP, depending on their level. Abilities cost 1-5 EP, and you always start battles with full EP!

I find it a lot easier to strategize in battle when I don’t have to do complicated subtraction problems in my head, and I think you will too!

Recalibrated Esper Stats and Abilities!

Espercorp has spent a lot of time getting the most accurate readings yet of the power and growth of all your favorite Espers! This should lead to more balanced battles, and new strategies to explore.

Additionally, following one of Dr. Alister’s research studies we found that Espers actually weren’t suited to learn 3 different Ability Trees, but rather 2! So we figured out which ones.

Some Espers have changed their secondary ability. Some have lost their secondary ability. Some even have completely different Elements than before!  For example, Chimera is now a Fire/Toxic type. And I guess we thought Tengu was a Light/Air Esper before, because it could fly, and kept burning people. But it turns out it’s not either of those things! It’s actually an Ice/Electric Esper that happens to be able to fly! Crazy, huh?

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The Curse of the Lilyfly Red

Now, you Agents know that we’ve had a few…bugs in the system lately. This is bound to happen when integrating an entirely new spectrum of physics with state-of-the-art untested technology. I mean, if someone told you that they had a machine that could read your mind, would you trust it to work without any hiccups at all, first try? And we’re talking about interfacing with an entirely new Parallel Universe here. We’re lucky that we’re even aware of it at all.

Today I’m going to tell you all a little bit about the troubles I’ve had working with ANCHOR in the past. Now, I don’t want to trivialize the stability issues we’re experiencing now, or offer up excuses. I don’t make excuses. But you oughta know, connecting to the ANCHOR wasn’t always as easy as it is now. It takes you three tries just to connect you say? There were days where I was sure the whole thing was just going to shatter around me. Most of you weren’t even around in the days of Red Lilyfly.

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Field Report: Christmas Chaos

As many are aware, many Agents who explored the Thymosphere were witness to a phenomena we at Espercorp had not ever witnessed before. “Santa Claus” appeared within the Thymosphere and gave any Agent willing to engage them a ‘gift’, presumably in celebration of the Holiday. Was this phenomena an ‘Esper’? Or something new?

Needless to say, it’s an alarming occurrence that requires  explanation. Since Christmas I’ve had to fend off countless emails from inquiring Agents demanding just that. Well, I’m working on it. My whole winter break got taken up researching the subject. Not that I’m complaining, mind you, but I was hoping to have some time off and instead I had a business trip to the North Pole. Anyways, it’s taken me some time to compile my notes on the subject, and compare my research with the Chief Spectrologists at Espercorp. But here it is, finally.

Initial Encounter

The best way to start this is to begin with a story. It was 12:03 am, the very beginning of Christmas Eve. The stockings were hung above the Espercorp Furnace with care, and we had decorated a Treant and let him loose in the main lounge.  I was answering support email when I suddenly got a company-wide instant message from Scotty:

‘everyone to the hub NOW.’

Scotty doesn’t usually take the time to add periods to his sentences so I knew that this was important. By the time I got there everyone was already crowded around the Esper screen, looking at something big and red. “What is it?” I asked.

“It’s Santa!” Rusty exclaimed with joy. I laughed initially, but after a closer look, the resemblance was unmistakable, even through the blurry resolution of the Esper Screen:

And what to my wondering eyes should appear, but a santa-like esper from the thymosphere

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Ask Rhine: What Happens When Espers Dissipate?

Greetings, Agents! This is the first entry of a ‘column’ of sorts that I intend to update periodically with elaborations on aspects of the Thymosphere. If you have a question you’d like me to answer, send it to support@espercorp.com c.o.  Dr. Cornelius Rhine.

Today I’d like to address a phenomenon that happens quite frequently in the Spirit World: Esper Dissipation. Often when I explain the average day of a Field Agent to those unfamiliar with Geomon, they react in shock at the notion of fighting creatures and causing them to dissipate. It strikes them as inhumane. But once you understand the nature of dissipation, you see that it’s really a natural part of the Thymosphere’s ecosystem, and is generally harmless to the Esper.

Dissipaton occurs when an Esper loses the ability to maintain a solid state any longer, usually as the result of some kind of outside force. Its energy is depleted and its physical frame damaged in such a way that it undergoes a rapid breakdown in structural integrity resulting in dissipation. The Esper literally breaks apart into a multitude of little pieces of Energy and Matter that fly off in every direction. During the process, parts of the Esper might break off, fuse, or crystallize in various manners depending on the circumstance.

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Esper Profile: Imp

Since the assignment of our Agent’s most recent mission, “Things the go Bump,” we have collected significantly more scans and samples of the “Orc” Species Class. I’ve decided to take this opportunity to state my observations of one of these in particular, the Imp. Imps seem to have birthed from the concept of the eternal underling, eager to please, useful in a wide variety of capacities, but entirely unable to think for themselves.

Discovered by Agent xcellz

Size: 0.8 m

Energy: 15eV

Strength: Shadow

Weakness: Mind

 

 

 

Appearance:

Imps are flying mammal Espers that have the appearance of a flying cat or monkey with spiked horns running down their backs. An opposable spiked tail provides balance while steering themselves in the air, and can be used for grabbing and stabbing. Their batlike wings are comically small given their heavy, rotund bodies— were this creature to appear in the terrestrial world it wouldn’t be able to get an inch off the ground. But the Imp can fly, and even hover, flapping at an alarming pace. They aren’t very agile, and they often crash as a result, but their bodies are tough and elastic, so they usually bounce back with little damage. Continue reading

Esper Profile: Gobbler

Discovered Nov. 26 2010 by Agent zippylee

Size: 0.5m

Energy: 30eV

Strength: Earth

Weakness: Fire

 

 

 

In honor of Thanksgiving, we’re going to explore an Esper that literally embodies the spirit of the season: a Turkey Esper that crops up when American’s thoughts turn towards their stomachs and roasting featherbirds stuffed with bread and raisins. I’m a vegetarian, but I wasn’t always such. I still remember the delicious meals I would enjoy every year with my family. Mashed potatoes and gravy, creamed corn and carrots, green beans and almonds, and of course the Turkey with cranberries. It’s no surprise that Gobbler have started showing up already, in anticipation of the nationwide feasting that will occur this week.

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Your Brain Through a Spectrescope

Agents, I confess I’ve spent less time researching new Espers lately. It’s not that I’ve grown tired of the research, it’s simply that something new that is capturing my attention tenfold. The research I am conducting now is exhancing my understanding of not only all Espers, but of Life, the Universe and Everything.

As you know, the irreplaceable Mr. McDouglas recently perfected the Esper Screen (now officially dubbed the Spectrescope), which allows us to essentially view the Thymosphere! But Agents, have you considered what our spectrescope might show if we turned its gaze not on outward on the Spirits but inwardly, towards ourselves?

Matter of the Spirit World is created by output from the Terrestrial World, and the most prolific Spirit-matter-makers are us, human beings. Humans have more enormous, advanced brains than any species that has ever existed in the history of our planet, and we are constantly thinking. And every time we think, those thoughts are added to the Thymosphere.

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Version 0.6 Feature Breakdown

Well Agents, it’s finally out. Version 0.6 took twice as long to create than I expected, and hooking it up to live data almost as long. But it’s here now, and I’ve taken over the Blog today to tell all you Agents what it’s got and how to use it. So here goes:

Global Chat System

First of all, we now have a Global Chat system within Geomon. The Forums are great, and we are loving our new Moderators, but not very convenient when you’re out exploring away from your computer, or if just want to keep your eyes peeled on the Radar. So now adjacent to the Friends List on the Radar Screen is a button that will lead you to the Espercorp Global Chat.

There are four Chat Channels. There’s a Global channel for everyone, a Support channel for anyone who needs help, a Field Agent channel (which one depends on your own Rank), and a Trade channel (self-explanatory). You can “subscribe” or “unsubscribe” to each of these rooms by tapping on their icon. While subscribed to a channel you will receive all messages sent to it, so long as you are in Chat.

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